Mind Control of Video Games
Over at Slashdot was a post about a teen who controlled the video game Space Invaders with only his mind (article at the web site of Washington University in St. Louis where it occurred).
Just like my interest in robotics, the whole field of brain computer interface (BCI) is a fascinating one. Frankly, I hope to live long enough to have the ability to jack into my computer, get into a virtual world like Second Life, and simply control my avatar through thought.
Another thing I'd like to do is to have experiences that wouldn't otherwise be possible. Imagine a buffered (to eliminate latency) video feed from a rover on Mars. While it wouldn't be practical to have individuals pilot the vehicle with their individual minds, imagine collectively jacking in and having an immersive sensory experience of the surface of the red planet!
Lastly, the speed with which thought could be transmitted would be amazing. The collective consciousness of all of us could work on problems...or we could absolutely turn into the Borg.
Practical and far more meaningful uses would be enabling the disabled (great Wired article here). As more and more of our work migrates to knowledge-based collaboration activities that are online, the better able all of us -- including the disabled -- will be in manipulating objects and our virtual representatives in the metaverse.












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